◆ BuildLinux()
static void Megapop.Editor.Builds.SteamBuilds.BuildLinux |
( |
string |
steamBranchName | ) |
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static |
◆ BuildLinuxLocal()
static void Megapop.Editor.Builds.SteamBuilds.BuildLinuxLocal |
( |
| ) |
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inlinestatic |
◆ BuildWindows()
static void Megapop.Editor.Builds.SteamBuilds.BuildWindows |
( |
string |
steamBranchName | ) |
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static |
◆ BuildWindowsLocal()
static void Megapop.Editor.Builds.SteamBuilds.BuildWindowsLocal |
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inlinestatic |
◆ CheckIfUploadScriptsCorrectlyConfigured()
static bool Megapop.Editor.Builds.SteamBuilds.CheckIfUploadScriptsCorrectlyConfigured |
( |
string |
path, |
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string |
scriptsFolderName = "scripts" |
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) |
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inlinestatic |
◆ CopyRecursive()
static void Megapop.Editor.Builds.SteamBuilds.CopyRecursive |
( |
string |
srcRoot, |
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string |
dstRoot |
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) |
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inlinestatic |
◆ HasBuildToUpload()
static bool Megapop.Editor.Builds.SteamBuilds.HasBuildToUpload |
( |
| ) |
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inlinestatic |
◆ IsScriptsConfiguredForUpload()
static bool Megapop.Editor.Builds.SteamBuilds.IsScriptsConfiguredForUpload |
( |
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static |
◆ IsSteamworksSdkSet()
static bool Megapop.Editor.Builds.SteamBuilds.IsSteamworksSdkSet |
( |
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inlinestatic |
◆ IsValidSteamworksSdk()
static bool Megapop.Editor.Builds.SteamBuilds.IsValidSteamworksSdk |
( |
string |
pathToSdkRoot | ) |
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inlinestatic |
◆ RunUploadProcess()
static void Megapop.Editor.Builds.SteamBuilds.RunUploadProcess |
( |
| ) |
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inlinestatic |
◆ LinuxPlatformBuildSettings
Initial value:= new PlatformBuildSettings
{
BuildTarget = BuildTarget.StandaloneLinux64,
ProgressBarTitle = "Linux Steam Release Build",
PlatformFolderName = "linux",
ExecutableName = $"{PlayerSettings.productName}",
}
◆ SteamworksRootPath
string Megapop.Editor.Builds.SteamBuilds.SteamworksRootPath = $"{Builder.ProjectRoot}/Steamworks" |
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static |
◆ WindowsPlatformBuildSettings
Initial value:= new PlatformBuildSettings
{
BuildTarget = BuildTarget.StandaloneWindows64,
ProgressBarTitle = "Windows Steam Release Build",
PlatformFolderName = "windows",
ExecutableName = $"{PlayerSettings.productName}.exe",
}
◆ ContentBuilderPath
string Megapop.Editor.Builds.SteamBuilds.ContentBuilderPath |
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staticget |
◆ DepotId
int Megapop.Editor.Builds.SteamBuilds.DepotId |
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staticget |
◆ MegapopBuilderScriptName
string Megapop.Editor.Builds.SteamBuilds.MegapopBuilderScriptName |
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staticget |
◆ MegapopUploadScriptsFolder
string Megapop.Editor.Builds.SteamBuilds.MegapopUploadScriptsFolder |
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staticget |
◆ ShouldBuildLinux
bool Megapop.Editor.Builds.SteamBuilds.ShouldBuildLinux |
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staticget |
◆ SteamAppId
int Megapop.Editor.Builds.SteamBuilds.SteamAppId |
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staticget |
◆ SteamworksSdkPath
string Megapop.Editor.Builds.SteamBuilds.SteamworksSdkPath |
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staticget |
◆ SteamworksToolsPath
string Megapop.Editor.Builds.SteamBuilds.SteamworksToolsPath |
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staticget |
◆ UploadScriptsPath
string Megapop.Editor.Builds.SteamBuilds.UploadScriptsPath |
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staticget |
The documentation for this class was generated from the following file: